Hello from Mexico! I just wanted to share a video of a project that took me a lot of effort to complete and that gave me a lot of learning along the way. A fictional character that started from scratch, it represents the model of a female character named "Alisha" very detailed and aesthetic.
Software used:
Blender - Modeling, sculpting, Hair Cards, Retopology, UV, Rigging, Physics, Render, Compositive, Video Edition.
Zbrush - Detailed sculpting, PolyPaint, Bake textures (Displacement, Normals, Diffuse, Specular).
GIMP - Texture Editing.
Comment, question or doubt I will be open to help.
Thank you!!